5.2 Phased Development Roadmap

The ChiChiPingPing Global Edu Network will grow through a structured, phased expansion strategy:

5.2.1 Foundation Phase (H1 2025)

  • Core Infrastructure Development: Issuance of CPT tokens on the Solana blockchain and development of core smart contracts, along with a beta launch of the Edu Passport NFT system and initial implementation of the P&L-to-Earn system.

  • Early User Acquisition: Building a community based on the existing ChiChiPingPing fan base and Web3 early adopters, with beta testing and initial user incentives.

  • Key Objectives: Establish an active user base, develop initial beta content, and secure early partnerships with key educational institutions.

5.2.2 Growth Phase (H2 2025)

  • Platform Enhancement: Official launch of the global educational content marketplace, initiation of the first quarterly IP revenue settlements, and activation of the RWA token reward mechanism, alongside B2B API integrations and white-label solutions.

  • Global Expansion: Rollout of localized services in multiple countries with support for major languages (English, Chinese, Spanish, Arabic, Korean).

  • Key Objectives: Expand user base, build a robust content library, and grow the B2B partnership network.

5.2.3 Innovation Deepening Phase (H1 2026)

  • Ecosystem Expansion: Introduction of the first sub-project tokens, launch of immersive AR/VR educational content, and comprehensive scaling of B2B solutions.

  • Product Line Extension: Launch of phygital products connecting physical teaching aids with digital NFTs and enhancement of integrated offline-online experiences.

  • Key Objectives: Increase user engagement, establish a robust project token ecosystem, and capture a larger market share in B2B solutions.

5.2.4 Global Ecosystem Phase (Late 2026–2027)

  • Ecosystem Completion: Provide thoroughly localized educational content in multiple countries, beta launch an educational metaverse platform, and build a multi-IP ecosystem.

  • Offline Expansion: Establish small-scale educational experience centers in major education hubs and regularize global offline educational events.

  • Key Objectives: Consolidate a global user base, expand the educational institution partnership network, and stabilize IP revenue and the token ecosystem.

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